AI Insights · Timothy · July 2022
Top 5 3D Realistic Games on iOS in Poland: Q2 2022 Performance
Explore the performance of the top 5 3D realistic games on iOS in Poland during Q2 2022, including trends in downloads, revenue, and active users.
During the second quarter of 2022, the top 5 3D realistic games on iOS in Poland showed diverse performance trends in terms of downloads, revenue, and active users. Data from Sensor Tower highlights the key metrics for each game, providing insights into their market presence.
Diablo Immortal from Blizzard Entertainment saw its weekly revenue peak at approximately $43K in the first week of June. However, there was a gradual decline, ending the month at $34K. Weekly downloads started strong with around 41K at the end of May but dropped significantly to about 4.5K by the end of June. Active users also decreased from 43.8K in early June to 26.8K by the month's end.
EA SPORTS FC™ Mobile Soccer by Electronic Arts maintained a relatively steady performance. Weekly revenue ranged from $2.8K to $4.8K, with a slight dip mid-quarter. Downloads fluctuated between 1K and 1.5K, showing minor variations. Active users remained consistent, starting at 20.5K in late March and rising to 26.7K by the end of June.
Apex Legends Mobile, also from Electronic Arts, experienced a notable decline in both revenue and downloads. Weekly revenue dropped from $1.7K in mid-May to $310 by the end of June. Downloads followed a similar trend, decreasing from 17.3K to 838 in the same period. Active users fell from 14.2K to 5K over the quarter.
Solar Smash by PARADYME LIMITED showed minimal revenue throughout the quarter, with insignificant fluctuations. Downloads started at 731 in late March, peaking at about 3.1K in mid-April before declining to 311 by the end of June. Active users mirrored this trend, peaking at 7K in mid-April and dropping to around 2.6K by late June.
GeoGuessr by GeoGuessr AB demonstrated a steady increase in weekly revenue, reaching $400 by late June. Downloads varied, with a notable rise from 1.1K in early June to 2K by the end of the month. Active users increased from 2.6K in late March to nearly 3.9K by the end of June.
For more detailed insights and data, visit Sensor Tower.